Platforms: PS5, XBSX, PC
Version Played: PC
A long time ago, back in April 2023, right here on Earth, the sequel to Star Wars Jedi: Fallen Order, Star Wars Jedi: Survivor, was released, and it really shouldn't have. It's been 6 months since this game came out and the PC version still feels like it's held together with duct tape. I've had crashes, plenty of bugs, and horrible performance. And this is after a bunch of patches. I shudder to think what this game was like on launch day.
My biggest problem with this game is the framerate. My PC is much more powerful than the recommended specs, yet I still can't get a solid 60 at 1080p, even with ray tracing and HDR turned off. I can't get a solid anything since there is no option to cap it, like in Fallen Order. I don't think it's just one thing, like the big open areas in Koboh, I saw the framerate tank in a lot of small areas, too. And to top it all off, the graphics options are all messed up. I couldn't switch resolution at one point, using windowed full screen is a huge hit on performance for some reason, and the DLSS quality option doesn't even work. The DLSS performance option actually lowered both the resolution and the framerate by at least half. That's the opposite of what it's supposed to do.