Platforms: SNES, Wii VC, Wii U VC, SNES Classic
Before there was Paper Mario, there was Super Mario RPG: Legend of the Seven Stars. It's an RPG featuring Mario. Like, a real RPG with experience points, equipment, towns full of NPCs, and turn-based battles. It wasn't made by Nintendo or Intelligent Systems; though, it’s from the makers of Final Fantasy, SquareSoft. Square and Nintendo had a very different relationship before PlayStation came around. This game first came out on the Super Famicom in March of 1996, a few months before the launch of the N64 and Super Mario 64, so it was one of the first times we saw Mario in 3D. The game didn't use polygons in-game, but it used pre-rendered sprites, just like the Donkey Kong Country games. It also used an isometric camera angle, which helped sell the 3D look.