Platforms: NS, PC, PS4, PS5, XBO, XBSX
Version Played: Switch
Have you ever played a point and click adventure game and wished you could punch someone in the face instead of going through a dialogue tree, or maybe kick a door down instead of solving a puzzle? Well then, Brok The InvestiGator is the game for you. Brok is part Point and Click Adventure and part Beat 'em Up. They call it a Punch and Click. It's a point and click adventure game with beat 'em up combat. I don't have any experience with point and click games aside from Ace Attorney and Professor Layton, so I guess I'd say Brok is like if Phoenix Wright could punch Edgeworth in the face. Or something like that.
I did zero math to get this number, but I'd say Brok is about 90% pointing, clicking, and talking. You gather clues by, you guessed it, pointing and clicking on stuff in the environment. You can also walk up to a thing to check it out if you want, but I found it much easier to just point and click. On Switch, you can hold down the Y button to see all the things you can interact with in a room. Then you can move a cursor around with the R stick and click on stuff with the A button. You can also move the cursor directly to something with the d-pad, or just click on things directly on the touchscreen if you're playing handheld. I think the game does a pretty good job in giving you different ways to point and click, but it could be better if the game allowed you to remap the controls. I ended up just holding the Y button down with my right thumb and moving the right stick around with my left thumb when using a Pro Controller, which was awkward, but it allowed me to see the name tags on everything while moving the cursor around. Joycon pointer controls might have been a good replacement for a mouse, too.
I think this game looks fantastic. It looks like a cartoon. The fighting game inspired animations are awesome, too. I especially love the design of all the characters. They remind me of 90s Disney characters because they're animals, of course, but they're also simple designs that get their personalities across at first glance. The environments also look really nice. Most of them have that conveyor belt-like beat 'em up perspective, which just happens to work great for a point and click adventure game, too. I just loved seeing that. Performance on Switch seemed good to me. I only noticed the framerate dip a little bit in a scene where you fight a ton of enemies near the end.