Developer: Retro Studios
Platform: Nintendo Switch
I remember when news first hit that Metroid Prime was going to be an FPS, people lost their minds. Nintendo is ruining Metroid! They don't know what they're doing! There's no way it can be good! The outrage was only surpassed by the fury directed at Zelda's cel-shaded graphics in The Wind Waker. The game blew critics away and shut skeptics up when it came out, though. People loved it. And if you ask a lot of Nintendo fans today, they'll probably tell you it's right up there with the best 3D Mario and Zelda games. I wouldn't go that far, but I also loved the game back then. Playing it now, though, it's easy to see its faults. It's still good, but it sure feels like a GameCube game. And if you're wondering, yes, this is exactly the same game, but with new graphics and controls.
Metroid Prime came out on the same day as Metroid Fusion, and strangely enough, it was the one structured more like Super Metroid. After landing on Tallon IV, you're free to go wherever your items can take you. There's no locking the door behind you, artificial gating, or player funneling. You're free to revisit areas at any time, too. You'll see spots where you'll be able to use an item you don't have yet very early on, so there's definitely reasons to. There is a Navi-like (Zelda OoT) automatic hint system that marks where you should go on the map, but you can turn that off in the options if you want. When it comes to exploration, Metroid Prime feels much more like older Metroid games than Fusion, Samus Returns, and Dread.
The motion controls didn't fare so well, though. Like with every other Wii port, the Switch's lack of a sensor bar really hurts. Since your controller has no point of reference, you have to keep recentering your reticle every time you move your hand. It's way too finicky for me. Switch 2 needs a sensor bar built into it, like the Wii U GamePad.
I still like this game, but I can't place it in the masterpiece category along with Mario Odyssey and Breath of the Wild. There's a lot of fun to be had exploring Tallon IV, I love the dual stick controls, and the graphics look really nice, but I can't ignore all the annoying stuff this game does. I also just think this should be a 3rd person game. So many of this game's issues could be solved if you could just see what Samus is doing while you're playing. I know they won't change it, though. Not even in Metroid Prime 4.